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Local Development Setup

Set up a local Evo 3 project so package development, migrations, Blade views, assets, and Artisan commands work predictably.

Recommended Baseline

  • PHP 8.3 or newer
  • Composer 2.x
  • Git
  • a database engine supported by the project, or SQLite for simpler setups
  • Node only if your package or theme builds frontend assets locally

What a Good Local Setup Must Support

  • installing the project
  • running migrations and seeders
  • developing package classes inside core/custom/packages
  • editing Blade views and rebuilding Tailwind when needed
  • testing routes, validators, APIs, and manager integrations locally before touching production

Useful Project Commands

composer install
php core/artisan migrate
php core/artisan package:create example
php core/artisan package:discover
php core/artisan cache:clear-full
php core/artisan route:list

Package Development Loop

The example-package repository is a good real-world donor for modern package structure. A typical local cycle looks like this:

php core/artisan package:installrequire evolution-cms/example-package "*"
php core/artisan package:discover
php core/artisan migrate
php core/artisan example:install-demo

When Node Is Needed

Many packages work without Node because they ship prebuilt assets. In example-package, prebuilt files live under public/assets/vendor/example. Rebuild assets only when you change package frontend code.

npm i
npm run build

For the actual package folder anatomy, continue with Project Structure and Creating an Extra.

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Troubleshooting

Troubleshoot Evolution projects in a stable order: structure, data, tags, cache, extras, and environment.

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Project Structure

Understand the Evo 3 project layout and the package structure used by real custom packages such as example-package.